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Angel-Natavi

Chris Goodyear
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Prices may vary depending on complexity, amounts of edits and/or difficulty of the commission.

(IMPORTANT NOTE: I'm not used to drawing people, or other organic things, so... keep that in mind? :3)


I do logos, basic scenes, 3d work (Up to and including some 3d logo work, vehicle modeling, weapons modeling, and/or texturing or rigging of said objects. (In DAZ Studio only, I'm afraid.) All Prices are in USD. Upon contacting me and discussing your idea, I'll decide upon a price, and we'll work from there. Payment is required upon agreement, however, before any work is done upon your piece.



Basic prices:

~ Logos: $25 - $50 for basic lineart. For textured 3d logos, $150 to $200. Logos designed to be 3d printed? Not quite sure yet.

~ Basic Scenes: 2D - Depending upon complexity of the overall scene, $100 to $200. For a really detailed scene, made in Illustrator, I'd have to say somewhere around $400.

~ 3D work: I make weapons, ships, vehicles, etc. Hard surface is my preferred specialty.


~ Weapons: (Please note: All of these prices listed are made with modeling time from scratch. If it is a fairly simple thing, like putting a custom kit on a rifle, and I can FIND all of the pieces already modeled, it'll just be easy.)


1 ~ Knives/blades, made for both artistic renderings and 3d printing for lost-material casting. Usually easy to make, but still time consuming to get the modeling right. $50 - $150, depending on the detail work needed. Keep in mind, this is JUST modeling work, no texturing. Texturing the piece will require about $20 more, varying upon complexity of course.


2 ~ Firearms, made for artistic renderings only. If you want the shell of the model for a printed prop, that can be negotiated, but no functional pieces are or will be offered. These are considerably more expensive than the bladed weapons. $90 - $200 for the base price. Texturing these will add about $40 to the total price.


~ Vehicles: For examples of my vehicles, please check out my Gallery. I don't have many, but they are there. Prices are anywhere from $50 to $150. Texturing will add $60-$80 to it.


~ Ships: For examples of my ships, just check out my gallery. For a small fighter, custom modeled, depending upon surface details, complexity, etc, anywhere from $40 to $200. (If it is a common fandom thing, IE Starwars, and you just want a recolor of the skin, that is easily done, and would be the lower end. If you want one built from scratch, that's the $200 mark.) For a larger ship, like my Valkyrie Rose, you'll be expecting my prices to be upwards of $500 dollars.


~ Scenes: $50 to $200. ~ If you have seen my Gallery, you know I can do some scenes with my various software. I use DAZ Studio for my rendering engine and rigging setup. That said, with the advent of anthro-type characters in recent months, options for this particular site have expanded. That said, I am able to make some customized character portraits or scenes for you. (My clothing options are limited though, since I'm broke and can't buy the items for really specific bits.) Scenes are fairly complex, as are the characters. Single person portraits would be around the $50 mark, again, depending upon complexity and uniqueness of the character. (Human with a unicorn horn? Easy. A Sergal? I wouldn't be able to do that one.) Multiple characters in the scene will be a multiplier for the cost, depending upon how many there are. Three people would be $150. Any specific poses would be a little extra. In this case, $10 per person.

To explain, I mean if one has their arms crossed, with another leaning on them, that would be $10. A fight scene between two people? $20. Again, it depends upon the complexity of what is wanted. I have custom made visual effects and can make them relatively easily. Sling ring sparks? Easy. Blaster bolts? Done. Lightsabers? Pfft. Easy.


~ NOTES: If you want retextures or basic modifications of ANY of the models showcased in my gallery, the above prices are negotiable and will be much cheaper. (Basic modifications would be adding some smaller details to say, my Valkyrie Rose model.)

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Or actresses, for those who prefer to be politically correct.  

Myself and a few others are holding a casting call for a series I am animating. We are looking more or less for any and all age ranges, from 18 to 99. (18 for legal reasons, and if there are any 99 year olds on here, I will be shocked.)

Various details: Depending on what kind of personality you display or the range of your vocal asset is more or less what determins what role you might get. Suggestions are most welcome, and as a suggestion from the writer, if you agree, we may even be able to put in a human character for you. (Very little furry art looks good in 3d cgi.) I can make nekos and other such half creatures easily, but no full on anthros unfortunatly.

This will be scifi, but you don't have to have any kind of appreciation for it to provide your voice, though an appreciation is good. I won't garuntee success in this venture, or any kind of noteriety, in terms of fame like the RVB guys, but I can promise to do my best to make it look great.

One big thing to note, "I'm flat broke", so I cannot pay you for your work. This is unfortunatly not a job, mearly a volunteer thing. I will also expect consistancy throughout the series of 5-9 minute long shorts, so if you do offer your services, please expect to be COUNTED on for those.

This goes especially double for the main characters, of which I will be providing my own voice for. Here is a list so far of the characters we will need voices for.

We more or less need all spots filled, so this is a general casting call. Anything from civilian extras to high council admiralty is needed, males and females are more than welcome to volunteer.

Whats needed: Skype. Its free, so you don't have to pay anything to use it. A microphone that you can use with your computer, and an audio recording program to record your voice. Audacity is a free program that you can use to record your voice with for the lines.




NOTE: A response on this journal is nice, but I would prefer a responce on my Skype: Angelnatavi.
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Seriously, who hides money in freaking pumpkins that are still growing?  :D  I recently started a new game in Twilight Princess for a change of pace, and it makes me wonder.  But anyway, onto the primary reason for this journal.

Comissions.  Mine are open again.  I'm offering 2D and 3D artworks, as well as my own chain dragons.  

Examples:  
2D www.furaffinity.net/view/58561… sheets with marking refs, weapons, emblems, etc. etc.  

www.furaffinity.net/view/40058…


3D:  www.furaffinity.net/view/83072… weapons, Basic images with special effects for that extra touch.

www.furaffinity.net/view/83097… vehicles, pieces of tech.  

angel-natavi.deviantart.com/ar… ships.  

angel-natavi.deviantart.com/ar…, shields, I can do both.

angel-natavi.deviantart.com/ar… Poetry.  For short to medium size poems, I can easily put them onto a scroll like this for good effect.  

angel-natavi.deviantart.com/ar… can do keyblades as well, for those with more... game minded desires.

Hand me a 2d image of a weapon, concept or otherwise, and I can make it for you in 3D,  plus or minus textures.  Lightsabers are almost rediculously easy to build, keyblades are simple enough.  

Physical stuff:  www.furaffinity.net/view/82119… maille dragons/gekkos.  Fairly big, as long as my forearm but I can easily make them smaller to better fit into things.  (I'd recomend them for bag tassles or things like that.)  Keep in mind though that my dragons are unfinished for lack of overall funds.  

Animations:  www.youtube.com/watch?v=RlaKfP… self explanitory, I can and do animate everything I can make.  I can do group openings like my own Cube Nine Studios opener, (The kind you see at the begining of games and movies and such.) to even some combat scenes.

And now to the pricing...

Weapon/shields:  5 dollars.  These are rather simple for me, though heavy surface details like on the Hylian shield or like mine will bump it up accordingly.  Not above 10 dollars though.

Vehicles/small pieces of tech:  10 dollars and up.  Depending on the size, overall complexity desired and time frame of the comission itself.  A ship like my Valkyrie Rose would be around... 35-40 dollars.  A ship like my model of the Ryuoh, as shown in my examples above, would only be around 15 or so.  Also, to better work with them for you, I request detailed schematics of the top, bottom, sides and front and back.  Or just the top, side and front.  This is what I used to build the Ryuoh, and thats what works best.


Poetry:  5 dollars and up, but not above 10.  The image will be akin to the example, but different if you desire it.  I can do just about anything, from holographics to the scroll, even to stone tablets with a hammer and chissel should you desire.
Chain Dragons:  $20 and up.  I do offer multiple features though, colors, patterns in the weave, multiple legs, etc. etc.  

2D wallpapers:  10-50 dollars.  Depending on the complexity of the image, what all you want for it in way of backgrounds, foregrounds, special effects, it will vary widely.  The primary example, my character poster with the ruined city would be upwards of 40, easily.  Something with that complexity takes quite a long while to make.  (The example took 90 man hours to complete, as a rough example.)

Animations:  5-80 Subject matter intensive.  Creating an animation such as those on my youtube channel is not easy.  More often than not, I have to make my own land, water, sky and/or planetary bodies for these animations.  They are fairly simple, however so it shouldn't be a problem.  



Last but not least:  Any price shown is subject to change depending on the comission subject.  (Digital models are limited to weapons and pieces of tech for a reason.   ^,..,^ ).  2D stuff is fairly simple, so expect somewhere near the lower ranges.  

I accept paypal.  (Its just darn easy to use.)
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For personal notes.

Type: A.  Assault.  The Banshee vulcans in the side mounted engine pods are replaced with massive autocannon shotguns.  The cargo hold is shifted to fit two banks of missile tubes, 20 per bank.  She flies in, straight and hard, gunning down the turrets with her own shotguns.  Then she pulls alongside the hull, still flying at full speed, and launches all 20 of a single bank in a broadside bombardment.

If shot down on approch, a failsafe system activates all warheads to detinate upon impact.

Type:  B.  Boarding.  The prow blades are reinforced heavily, used to puncture enemy hulls.  Once stopped against the hull at max depth possible, eight harpoon launchers, set with four individual harpoons each, fire.  Each harpoon launcher launches one harpoon though.  They impact upon the hull, anchoring the boarding craft to the skin of the ship.  A docking tube between the prows extends, sealing against the hull, melting through it so that the boarding party can enter.

Type:  D.  Dropship.  Carries troops into battle.  Used in conjunction with types T and G.  It has several tubes set up in the side of the cargo bay in which troops can rapell down onto the floor, or do a hard drop.  (Think ODST here.)  

Type:  E.  EMS.  Self explanitory, mobile hospital.  This type has automated defence turrets designed to incapacitate and disable.  Dirrected EMP and tranq rounds due to the Hipocratic Oath.

Type:  G.  Gunship.  Used in conjunction with Types D, and T.  Cargo hold carries automated turrets that can aim straight down and then some.  Used for airsupport of hostile drop points.  

Type:  R.  Recon.  Self explanitory.  Standard Transport type, except for personal comfert of the crew in mind.  Nothing like a mobile hotel for the sanity of the crew.

Type:  S.  Shield.  The blades of this type have been modified for heavy duty shield emplacements.  Used in conjunction with others of same type for shielding of bigger stations in an assault or battle, or for evac of a damaged ship.  Six are needed for a full bubble effect on a small to medium size base/station, with more needed for the bigger sized stations.  
For reference, 60,000 are needed for a planetary shield.  

Type:  T.  Transport.  Self explanitory as to purpose, this type is used primarily for transport of armor and troops to and from the battlefield.  Three cranes are fixed into the prow blades.  Two on the outside, one in between.  The one between the blades is able to go into the main cargo hold.  For reference, this type is able to carry 2 Abrams.  One in the hold, the other slung under it's prows.  

Simultaneously, however, the size and shape of the cargo it is carrying multiply or decrese it's carrying capacity.  With multiple internal cranes and lift systems, it is capable of carrying 8 full sized military Hummers.  They would be stacked using crates like a car carrier semi.
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Absolutly under any circumstance, do not thank me for faving your work.  I do so because I like it.  Not because I am trying to get on anyone's good side or anything.  Comment on one of my pieces because you like it, or because you want to have a conversation.  DO NOT THANK ME FOR FAVS!

That is all.
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