Prices may vary depending on complexity, amounts of edits and/or difficulty of the commission.
(IMPORTANT NOTE: I'm not used to drawing people, or other organic things, so... keep that in mind? :3)
I do logos, basic scenes, 3d work (Up to and including some 3d logo work, vehicle modeling, weapons modeling, and/or texturing or rigging of said objects. (In DAZ Studio only, I'm afraid.) All Prices are in USD. Upon contacting me and discussing your idea, I'll decide upon a price, and we'll work from there. Payment is required upon agreement, however, before any work is done upon your piece.
Basic prices:
~ Logos: $25 - $50 for basic lineart. For textured 3d logos, $150 to $200. Logos designed to be 3d printed? Not quite sure yet.
~ Basic Scenes: 2D - Depending upon complexity of the overall scene, $100 to $200. For a really detailed scene, made in Illustrator, I'd have to say somewhere around $400.
~ 3D work: I make weapons, ships, vehicles, etc. Hard surface is my preferred specialty.
~ Weapons: (Please note: All of these prices listed are made with modeling time from scratch. If it is a fairly simple thing, like putting a custom kit on a rifle, and I can FIND all of the pieces already modeled, it'll just be easy.)
1 ~ Knives/blades, made for both artistic renderings and 3d printing for lost-material casting. Usually easy to make, but still time consuming to get the modeling right. $50 - $150, depending on the detail work needed. Keep in mind, this is JUST modeling work, no texturing. Texturing the piece will require about $20 more, varying upon complexity of course.
2 ~ Firearms, made for artistic renderings only. If you want the shell of the model for a printed prop, that can be negotiated, but no functional pieces are or will be offered. These are considerably more expensive than the bladed weapons. $90 - $200 for the base price. Texturing these will add about $40 to the total price.
~ Vehicles: For examples of my vehicles, please check out my Gallery. I don't have many, but they are there. Prices are anywhere from $50 to $150. Texturing will add $60-$80 to it.
~ Ships: For examples of my ships, just check out my gallery. For a small fighter, custom modeled, depending upon surface details, complexity, etc, anywhere from $40 to $200. (If it is a common fandom thing, IE Starwars, and you just want a recolor of the skin, that is easily done, and would be the lower end. If you want one built from scratch, that's the $200 mark.) For a larger ship, like my Valkyrie Rose, you'll be expecting my prices to be upwards of $500 dollars.
~ Scenes: $50 to $200. ~ If you have seen my Gallery, you know I can do some scenes with my various software. I use DAZ Studio for my rendering engine and rigging setup. That said, with the advent of anthro-type characters in recent months, options for this particular site have expanded. That said, I am able to make some customized character portraits or scenes for you. (My clothing options are limited though, since I'm broke and can't buy the items for really specific bits.) Scenes are fairly complex, as are the characters. Single person portraits would be around the $50 mark, again, depending upon complexity and uniqueness of the character. (Human with a unicorn horn? Easy. A Sergal? I wouldn't be able to do that one.) Multiple characters in the scene will be a multiplier for the cost, depending upon how many there are. Three people would be $150. Any specific poses would be a little extra. In this case, $10 per person.
To explain, I mean if one has their arms crossed, with another leaning on them, that would be $10. A fight scene between two people? $20. Again, it depends upon the complexity of what is wanted. I have custom made visual effects and can make them relatively easily. Sling ring sparks? Easy. Blaster bolts? Done. Lightsabers? Pfft. Easy.
~ NOTES: If you want retextures or basic modifications of ANY of the models showcased in my gallery, the above prices are negotiable and will be much cheaper. (Basic modifications would be adding some smaller details to say, my Valkyrie Rose model.)